About the Rigging category
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0
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1631
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March 28, 2017
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Math & Physics for Technicl guys
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38
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32437
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April 20, 2017
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UV Mapping a Poly Character
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1
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116
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May 9, 2022
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[Maya] Rigging Non Spherical Eyes Using Only Joints
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6
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291
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May 2, 2022
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Make mesh unselectable
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2
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145
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April 28, 2022
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UVs and shaders
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3
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163
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April 18, 2022
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Skin Wrangler for Maya 2022?
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2
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222
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April 17, 2022
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Freezing Transforms Clarified?
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9
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326
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April 14, 2022
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Maya Aim Matrix vs Aim constraint..what's missing?
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5
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272
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March 25, 2022
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Maya 2022 API | Getting skin weights
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5
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377
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March 6, 2022
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[Houdini] Kinefx Reorient Joints Options?
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1
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194
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March 2, 2022
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Get vertices of an edge-loop and sort them around their unit circle
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7
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248
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February 25, 2022
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Doubts about control layers
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3
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219
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February 17, 2022
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Doubts about rigging scale
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4
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327
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February 15, 2022
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Problem when importing FBX rigged using Advanced Skeleton - Missing geo
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7
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15115
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February 15, 2022
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Rigging Portfolio
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2
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304
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February 13, 2022
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Correct Rig Ordering
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1
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242
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February 12, 2022
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'bool' object has no attribute 'my function'
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6
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238
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February 12, 2022
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A doubt about IK
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2
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203
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February 3, 2022
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Maya / Nothing happens with mirror deformer weights
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5
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208
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January 22, 2022
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Triple Chain Rigging Again
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2
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292
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December 14, 2021
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Triple Chain Rigging
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4
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438
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December 10, 2021
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Multiple Constraints On One Joint Node?
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3
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296
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December 8, 2021
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Swapping Low Rez to High Rez
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11
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794
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December 7, 2021
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Getting rid of transform nodes within a skeletal hierarchy
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16
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21683
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November 22, 2021
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Selection vertex by pymel
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2
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338
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November 14, 2021
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FK / IK Skeleton
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2
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393
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November 11, 2021
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When to do the final Bind?
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9
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500
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October 12, 2021
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Need Maya Character Rigging Consultant
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5
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459
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October 7, 2021
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Rigging in Maya 2022
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8
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1601
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October 7, 2021
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